INDEPENDENT GAME STUDIO

2D. 3D. SOMETHING IN BETWEEN.

A little out
of this world.

New worlds are taking shape.
Until then, play in the space between.

Click water to raise a pillar, or a pillar to submerge it. Drag across a tile to toggle it. Visit a different tile before returning to toggle it again. On touch screens, tap to edit or drag horizontally to paint; swipe vertically to change perspective. Use arrows and Enter or Space to edit terrain. Activate the sculpture or the Sculpt islands control to switch between pillars and merging sandy islands. Each tool toggles its own layer. Columns and sand can occupy the same tile. More land restores daylight and vegetation; more pillars bring barren ground and industrial night. Scroll down for an overhead map; scroll up to return to 3D.

TWOFIVED / AN INDEPENDENT GAME STUDIO

Good things happen
in between.

Between 2D and 3D.
Between the familiar and the unknown.
Between two high fives.

We’re making video games.
There’s more on the other side.